Publications

Papers on speech-driven facial animation, gaze, and animator-centric tools. The full list is also on Google Scholar.

ACM SIGGRAPH MIG, 2026

Constructing Dynamic Conversations with Neural Back-channel Generation and Voice-line Scheduling

Yifang Pan, Chris Landreth, Karan Singh

This paper turns independently recorded voice lines into a two-speaker conversation, using a neural scheduler and a back-channel predictor to give animators control over turn-taking and listener responses.

ACM CHI, 2026

FAME: Exploring Expressive Facial Avatars for Lyrical and Non-Lyrical Music Visualization for d/Deaf Individuals

Suhyeon Yoo, Yifang Pan, Ashish Ajin Thomas, Karan Singh, Khai N. Truong

This paper presents FAME, a design probe that conveys music to d/Deaf and Hard of Hearing users through expressive facial animation, instrument highlights, and synchronized captions.

ACM SIGGRAPH, 2025

Model See Model Do: Speech-Driven Facial Animation with Style Control

Yifang Pan, Karan Singh, Luiz Gustavo Hafemann

This paper introduces a speech-driven facial animation system with controllable style parameters for generating diverse and expressive character animations.

IEEE TVCG, 2025

Head-EyeK: Head-eye Coordination and Control Learned in Virtual Reality

Yifang Pan, Ludwig Sidenmark, Karan Singh

This paper explores head-eye coordination patterns learned through virtual reality interactions for improved animation control and realistic character behavior.

ACM SIGGRAPH, 2024

S3: Speech, Script and Scene Driven Head and Eye Animation

Yifang Pan, Rishabh Agrawal, Karan Singh

This paper presents S3, a multi-modal approach for generating realistic head and eye animations driven by speech, script, and scene context information.

ACM SIGGRAPH Asia, 2022

VOCAL: Vowel and Consonant Layering for Expressive Animator-Centric Singing Animation

Yifang Pan, Chris Landreth, Eugene Fiume, Karan Singh

This paper introduces VOCAL, a novel approach for creating expressive singing animations through vowel and consonant layering techniques designed for animator-centric workflows.

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